The original Nintendo Gameboy handheld has been a staple of the underground chiptune scene of the 2000s thanks to its cool, grungy sound and the availability of software like LSDJ and Nanoloop. Those simple tools gave people the ability to make complete tracks anywhere and also sequence and perform on stage. Sonically the GameBoy is quite limited, offering 4 tracks of either a basic subtractive style VA synth, primitive custom waves or 4bit samples with a very limited amount of memory. For this Gameboy Drumkit all LSDJ drums, tracks and sketches were recorded, further edited and processed to added to the software library. Here is an excerpt of 64 one shot hits covering a lot of sonic ground from classic drum machines tones (or the gameboy approximation of those sounds) to very lo-fi breaks and weird chiptune noises.
Here’s a short demo tune made with this Gameboy drumkit
The GameBoy is an 8-bit handheld game console developed and manufactured by Nintendo. It was first released in Japan 1989, and combines features from both the NES home system and Game & Watch hardware. The console features a dull green dot-matrix screen with adjustable contrast dial, five control buttons (a directional pad, two game buttons, and start and select), a single speaker with adjustable volume dial, and, like its rivals, uses cartridges as physical media for games.